Interactive experiences can be designed as spaces within which learner's can perform a task. These experiences can be graded or not. Interactive software can administer quizzes and give instant, usually fun, right-wrong feedback and perhaps explanations of right answers. Examples of interactive assessment:
- a simulator that lets learners virtually drive, facing the full range of driving challenges along the way. Simulators can be used both to teach and to test through performance in the simulation.
- students could conduct a virtual experiment rather than an experiment in a physical laboratory
- language software might have sophisticated speech recognition software to provide feedback about pronunciation
- creation of an online tool, such as a virtual instrument. Students could perform a song, and the software provides feedback about accuracy and timing.
- a game where the goal is to find life in other solar systems. Making sound decisions about where to search, how to get there, and what to look for earns points but also shows that you are learning.
URL: http://vudat.msu.edu/interactive_assess