Does design require delivery in person? Does the design need...
- Immediate flexibility of presentation and activity so as
- to customize and vary explanations, or
- capitalize on a teachable moment
- Immediate interaction among students and teacher so
- students immediately hear what's on other students' minds
- students model by seeing a teacher's mind at work
- students and teacher encountering and dealing with emotion
- students motivated
- via social support
- by force of teacher's personality and presence
- students and teachers gain rapport
- Monitoring and pacing communication to insure
- acquisition or remediation of complex ideas
- acquisition of basics for a whole group
- accurate discovery of new ideas
- a common experience for all students to refer to
- Monitoring and pacing of practice and testing so as to provide
- immediate, precise feedback and observed remediation
- immediate feedback from various points of view
- accountability and avoid cheating
- proper group problem solving and teamwork
- Providing resources for observation and analysis most efficiently, such as
- actual three dimensional objects, processes or live people
- tactile, olfactory or emotional interaction
- situations too complicated, large, dangerous or expensive for unsupervised use
- Attainment of incidental learning-process outcomes e.g., students will also learn to
orally defend their positions
- hear and analyze others' thinking on the spot
- evaluate varied interpretations of recent content
- engage emotion and attitude of students and teacher
- experience and respond to immediate feedback
- focus attention, integrate ideas and extract key points
Is design feasible using delivery in person?
Will it be effective with a live instructor and a group of students (including lecture, lab, field experience) meeting in a set place and at a set time for a designated period on a set schedule?